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Getting Started with eBPF in Go

In this guide, we'll walk you through building a new eBPF-powered Go application from scratch. We'll introduce the toolchain, write a minimal eBPF C example and compile it using bpf2go. Then, we'll put together a Go application that loads the eBPF program into the kernel and periodically displays its output.

The application attaches an eBPF program to an XDP hook that counts the number of packets received by a physical interface. Filtering and modifying packets is a major use case for eBPF, so you'll see a lot of its features being geared towards it. However, eBPF's capabilities are ever-growing, and it has been adopted for tracing, systems and application observability, security and much more.

eBPF C program

Dependencies

To follow along with the example, you'll need:

  • Linux kernel version 5.7 or later, for bpf_link support
  • LLVM 11 or later 1 (clang and llvm-strip)
  • libbpf headers 2
  • Linux kernel headers 3
  • Go compiler version supported by ebpf-go's Go module

Let's begin by writing our eBPF C program, as its structure will be used as the basis for generating Go boilerplate.

Click the annotations in the code snippet for a detailed explanation of the individual components.

counter.c

//go:build ignore

#include <linux/bpf.h>
#include <bpf/bpf_helpers.h>

struct {
    __uint(type, BPF_MAP_TYPE_ARRAY); 
    __type(key, __u32);
    __type(value, __u64);
    __uint(max_entries, 1);
} pkt_count SEC(".maps"); 

// count_packets atomically increases a packet counter on every invocation.
SEC("xdp") 
int count_packets() {
    __u32 key    = 0; 
    __u64 *count = bpf_map_lookup_elem(&pkt_count, &key); 
    if (count) { 
        __sync_fetch_and_add(count, 1); 
    }

    return XDP_PASS; 
}

char __license[] SEC("license") = "Dual MIT/GPL"; 

Create an empty directory and save this file as counter.c. In the next step, we'll set up the necessary bits to compile our eBPF C program using bpf2go.

Compile eBPF C and generate scaffolding using bpf2go

With the counter.c source file in place, create another file called gen.go containing a //go:generate statement. This invokes bpf2go when running go generate in the project directory.

Aside from compiling our eBPF C program, bpf2go will also generate some scaffolding code we'll use to load our eBPF program into the kernel and interact with its various components. This greatly reduces the amount of code we need to write to get up and running.

gen.go
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2
3
package main

//go:generate go run github.com/cilium/ebpf/cmd/bpf2go -tags linux counter counter.c

Using a dedicated file for your package's //go:generate statement(s) is neat for keeping them separated from application logic. At this point in the guide, we don't have a main.go file yet. Feel free to include it in existing Go source files if you prefer.

Before using the Go toolchain, Go wants us to declare a Go module. This command should take care of that:

% go mod init ebpf-test
go: creating new go.mod: module ebpf-test
go: to add module requirements and sums:
    go mod tidy
% go mod tidy

We also need to manually add a dependency on bpf2go since it's not explicitly imported by a .go source file:

% go get github.com/cilium/ebpf/cmd/bpf2go
go: added github.com/cilium/ebpf v0.11.0
go: added golang.org/x/exp v0.0.0-20230224173230-c95f2b4c22f2
go: added golang.org/x/sys v0.6.0

Now we're ready to run go generate:

% go generate
Compiled /home/timo/getting_started/counter_bpfel.o
Stripped /home/timo/getting_started/counter_bpfel.o
Wrote /home/timo/getting_started/counter_bpfel.go
Compiled /home/timo/getting_started/counter_bpfeb.o
Stripped /home/timo/getting_started/counter_bpfeb.o
Wrote /home/timo/getting_started/counter_bpfeb.go

bpf2go built counter.c into counter_bpf*.o behind the scenes using clang. It generated two object files and two corresponding Go source files based on the contents of the object files. Do not remove any of these, we'll need them later.

Let's inspect one of the generated .go files:

counter_bpfel.go
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3
type counterPrograms struct {
    CountPackets *ebpf.Program `ebpf:"count_packets"`
}

Neat! Looks like bpf2go automatically generated a scaffolding for interacting with our count_packets Program from Go. In the next step, we'll explore how to load our program into the kernel and put it to work by attaching it to an XDP hook!

The Go application

Finally, with our eBPF C code compiled and Go scaffolding generated, all that's left is writing the Go code responsible for loading and attaching the program to a hook in the Linux kernel.

Click the annotations in the code snippet for some of the more intricate details. Note that we won't cover anything related to the Go standard library here.

main.go
package main

import (
    "log"
    "net"
    "os"
    "os/signal"
    "time"

    "github.com/cilium/ebpf/link"
    "github.com/cilium/ebpf/rlimit"
)

func main() {
    // Remove resource limits for kernels <5.11.
    if err := rlimit.RemoveMemlock(); err != nil { 
        log.Fatal("Removing memlock:", err)
    }

    // Load the compiled eBPF ELF and load it into the kernel.
    var objs counterObjects 
    if err := loadCounterObjects(&objs, nil); err != nil {
        log.Fatal("Loading eBPF objects:", err)
    }
    defer objs.Close() 

    ifname := "eth0" // Change this to an interface on your machine.
    iface, err := net.InterfaceByName(ifname)
    if err != nil {
        log.Fatalf("Getting interface %s: %s", ifname, err)
    }

    // Attach count_packets to the network interface.
    link, err := link.AttachXDP(link.XDPOptions{ 
        Program:   objs.CountPackets,
        Interface: iface.Index,
    })
    if err != nil {
        log.Fatal("Attaching XDP:", err)
    }
    defer link.Close() 

    log.Printf("Counting incoming packets on %s..", ifname)

    // Periodically fetch the packet counter from PktCount,
    // exit the program when interrupted.
    tick := time.Tick(time.Second)
    stop := make(chan os.Signal, 5)
    signal.Notify(stop, os.Interrupt)
    for {
        select {
        case <-tick:
            var count uint64
            err := objs.PktCount.Lookup(uint32(0), &count) 
            if err != nil {
                log.Fatal("Map lookup:", err)
            }
            log.Printf("Received %d packets", count)
        case <-stop:
            log.Print("Received signal, exiting..")
            return
        }
    }
}

Save this file as main.go in the same directory alongside counter.c and gen.go.

Building and running the Go application

Now main.go is in place, we can finally compile and run our Go application!

% go build && sudo ./ebpf-test
2023/09/20 17:18:43 Counting incoming packets on eth0..
2023/09/20 17:18:47 Received 0 packets
2023/09/20 17:18:48 Received 4 packets
2023/09/20 17:18:49 Received 11 packets
2023/09/20 17:18:50 Received 15 packets

Generate some traffic on eth0 and you should see the counter increase.

Iteration Workflow

When iterating on the C code, make sure to keep generated files up-to-date. Without re-running bpf2go, the eBPF C won't be recompiled, and any changes made to the C program structure won't be reflected in the Go scaffolding.

% go generate && go build && sudo ./ebpf-test

What's Next?

Congratulations, you've just built your (presumably) first eBPF-powered Go app! Hopefully, this guide piqued your interest and gave you a better sense of what eBPF can do and how it works.

With XDP, we've only barely scratched the surface of eBPF's many use cases and applications. For more easily-accessible examples, see the main repository's examples/ folder. It demonstrates use cases like tracing user space applications, extracting information from the kernel, attaching eBPF programs to network sockets and more.

Follow our other guides to continue on your journey of shipping a portable eBPF-powered application to your users.


  1. Use clang --version to check which version of LLVM you have installed. Refer to your distribution's package index to finding the right packages to install, as this tends to vary wildly across distributions. Some distributions ship clang and llvm-strip in separate packages. 

  2. For Debian/Ubuntu, you'll typically need libbpf-dev. On Fedora, it's libbpf-devel

  3. On AMD64 Debian/Ubuntu, install linux-headers-amd64. On Fedora, install kernel-devel.

    On Debian, you may also need ln -sf /usr/include/asm-generic/ /usr/include/asm since the example expects to find <asm/types.h>


Last updated 1 year ago2023-11-24
Authored by Timo Beckers